Backbreaker

datePosted on 11:48, June 22nd, 2010 by mrniceguy

An animated alternative to MaddenBackbreaker Game

Backbreaker is an American football video game developed by technology developer NaturalMotion. One of its highlights is the use of the Euphoria engine; a dynamic physics engine that calculates physical interactions (including tackles) on the fly, rather than depending on canned animation. Because Electronic Arts has an exclusive license to produce NFL games in its Madden series, Backbreaker does not use teams from the National Football League in its game.

The animation in Backbreaker is incredibly realistic and makes every action you take on the field pop off the screen.Players react like you would expect real people to, obeying the laws of physics so strictly that when their bodies contort and bend, you can imagine the pain these digital beings must be in. There has simply never been a sports game that so accurately reflects a player’s movement and momentum. Get a clean shot on a quarterback, and watch the shock wave ripple through his body, forcing his head to snap back like a jack-in-the-box and his legs to lose the ability to support the weight above them.

Running backs can be pulled down by just their arm or held in place by a falling lineman, while a surging linebacker rushes in to finish off the job. Although the animations are usually incredible, they are not without some faults. The throwing and kicking motions are a little off, and the lack of any injuries limits the ramifications of these punishing hits. But it’s amazing how realistic Backbreaker looks.

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