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Towers and base buildings are defined by the map creator. Players cannot build them but can destroy enemy buildings. The game session is made with two teams fighting each other using Champions called forth by the player, represented by a Summoner. The Summoner eventually will be acting as the persistent element in the game, to be used to track statistics and scores for each player. At the beginning of each battle, every player has the right and ability to choose a champion to fight for him in battle and there will be over 40 champions to choose from also having “over 100 uniquely crafted items” that the player got in the game to buy, and combine to help them in their battles. League of Legends game basically consist of three tiers of items. There are the basic consumables that give temporary bonuses or regeneration for the Champions, a middle tier which involves basic gear that provide the Champions with permanent statistical or combat boosts, and finally the legendary items that are created as a result of combining multiple lesser items.Currently, League of Legends has both a persistent element which is the Summoner, as well as session based play where player’s Summoner calls forth Champions that influence session-based play in a dynamic way. Champions have a level cap of 18 and can level up on the battlefield. Champions in League of Legends will have varied playing styles, from support to tank to nuker. As the champion levels, it gains permanent health, mana, and statistical boosts. It also gains ability points it can use to learn new abilities that are unique to each champion. Champions also gain gold from killing the enemy player champions, AI controlled monsters, and other minions in the battlefield. The gold may be spent back at player’s base on any of numerous items that grant abilities and statistical boosts to aid the champion in and out of combat. |