Mortal Kombat

datePosted on 11:55, June 24th, 2010 by mrniceguy

Blood--and lots of it--abounds in our first hands-on with the latest in the long-running fighting franchise.There are a lot of things I never expect to see in my lifetime. I don’t expect to see the Chicago Bears win three Superbowls in a row; I don’t expect to see Sony, Microsoft, and Nintendo get behind one end-all, be-all system; and I don’t expect to see hoverboards (no matter how badly I want them). However, even though I don’t expect to see those things, there’s a still a chance that they might come to be because anything can happen — if you need proof of that, look at Mortal Kombat vs. DC Universe. This game defies logic by both existing and not sucking.

Credit must be given to the art direction and graphics. There has been obvious care and love put into crafting MK vs. DC. First of all, the style of the DC heroes is pure Alex Ross (who happened to illustrate the cover for the Kollector’s Edition), my very favorite hero artist. His heroes look the way they should, like men and women and not like boys and girls. An exception for the stellar artwork will be made for the train wreck that is Catwoman’s chest; Holy silicone Batman! What a disaster! Cleavage aside, the idea that I could control my very own Alex Ross styled DC superhero is enough to make me leap over a tall building in a single bound. Kudos to whoever came up with the idea of going with a more grown up/ old school tone.

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