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Section 8 is a first person shooter game type that been deve8 By wearing the powered armor, the players can also able to use overdrive to move horizontally at a superhuman speed or even activated the vertical thrusters to achieve new heights. Besides that, player will also be able to burn in by dropping onto the battlefields from the orbital dropships that hovering at the distance at least 15000 feet from the surface and eliminate fixed spawn points. As player should know, burning in also was an action that will creates the opportunity for the player to choose where is the coordination location that they going to drop on the map, therefore we can say that this action can make the game process became more and more unpredictable. This process had become interactive experience as players can be shot down upon the entry by anti air craft turrets. In order to avoid such shot down situation, player can actually mitigated by using the air braking feature which will allow the player to make mid air adjustments. In this game, players are encouraged to work in a team to achieve all the objectives that available in the game and defend one and another from enemies attack. But of course the players may deploy defensive structures to protect friendly controlled objectives or even vehicles which they can operate and assault enemy controlled objectives. |